Vanguard Saga of Heroes
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Vanguard Saga of Heroes
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Class Summary[]

Druid official
Basic Information

Free to Play Status:

Unrestricted

Recommended Attributes:

Int, Wis, Vit

Recommended Wield Style:

Focus

Armor Type:

Light

Secondary Diplomacy Expression: Inspire


Recommended Playstyle

solo, group

Photo Gallery

Weapons and Armor

Wield Types

  • 1H Wielding
  • 2H Wielding

Weapon Types

  • 1H Piercing
  • Hand to Hand
  • 1H Blunt
  • 2H Blunt
1H Slashing

Weapon Specialization

  • None
Skills

Perception and Concealment

General

  • Awareness
  • Combat Awareness
  • Detection


Mage

  • Counterspelling
  • Spell Identification
Combat
  • Dodge
Spell Schools
  • Evocation
  • Conjuration
  • Alteration

General

  • Fishing
Special

Phenomena - The Druid makes use of a unique ability to gradually absorb and then unleash powerful natural forces from within themselves which can cause amazing Wonders that heal or protect their allies, or devastating Calamities that obliterate any opposition. Over time the Druid accumulates Phenomena Points, which can then be spent on special abilities that consume them again. The maximum amount of points that they can store increases as they grow in level. The points regenerate relatively slowly, although at level 10 they gain the ability to instantly refresh their points through Heirophant's Boon.

Healing - Although they are primarily damage dealers, Druids receive a few individual and group targeted healing skills as they grow in power. While they are much less effective than healing classes in keeping an ally alive by themselves, they can still provide significant benefit to a group by supplementing the healer's efforts where possible, especially if the encounter goes badly. Their energy based heals are relatively weak, but the Druid's phenomena based heals are much more powerful.

Known Spells and Abilities[]

A * beside an ability name means it is a Wonder or Calamity.

Level 1 - 10[]

Lv Name Rank Effect
1 Icon695 Barbwood Talisman I Imbues your defensive target's party with a talisman that increases armor class by 12, hit points by 24 and grants a 2 point damage shield.
1 Icon614 Lightning Strike I Calls down a bolt of lightning that deals 50 to 56 Arcane damage to an opponent.
1 Icon677 Soothe I * Heals yourself or an ally for 115 and 224 over 16 seconds. Wonder
2 Icon646 Ire I* Deals 130 to 140 Arcane damage to your offensive target. Calamity
2 Icon617 Recall This ability returns you to your bind location.
4 Icon557 Stormcaller's Fury I Charges your defensive target's group with the power of lightning. While charged, each attack or spell cast has a 20% chance to deal an extra 17 to 21 Arcane damage.
4 Icon698 Piercing Roots I Immobilizes your enemy and causes them to bleed for xx to xx damage over 10s. There is a 40% chance for the roots to break when the target is hit.
6 Icon614 Lightning Strike II Calls down a bolt of lightning that deals 153 to 163 Arcane damage to an opponent.
6 Icon494 Summon Earth Elemental I Summons an elemental to assist you for 3 minutes.
6 Icon533 Solar Flare I Burns an opponent for xx to xx fire damage and deals 60 to 69 damage ove 4 sec.
8 Icon595 Ensnare I Ensnares an opponent, reducing movement by 60% for 30 sec. Instant snare ability
10 Icon695 Barbwood Talisman II Imbues your defensive target's party with a talisman that increases armor class by 36, hit points by 72 and grants a 9 point damage shield.
10 Icon20316 Roseberries I Summons a bunch of roseberries that can be used 10 times to heal yourself for 180 points of health.
10 Icon556 Dissipate Disperses a spell your opponent is casting. counterspell
10 Icon619 Nature's Wrath I Deals 1404 to 1479 damage over 32 sec.finisher
10 Icon677 Soothe II * Heals yourself or an ally for 335 and 652 over 16 seconds. Wonder
10 Icon679 Restore I Heals yourself or an ally for 316 points of health.
10 Icon564 Heirophant's Boon Restores 60 phenomena points
10 Icon417 Reduced XP This buff reduces the XP gained by 100%

Level 11 - 20[]

Lv Name Rank Effect
12 Icon545 Sageberries I Summons a bunch of Sageberries that can be used 10 times to cure yourself of a minor poison.
12 Icon704 Binding Roots I Roots your opponent in place for 40s. Has a 50% chance to break when you opponent is hit.Root
12 Icon614 Lightning Strike III Calls down a bolt of lightning that deals 271 to 289 Arcane damage to an opponent. has a 5% chance to cast an additional bolt of lightning, dealing arcane damage.
10 Icon587 Venomous Thorns I Poisons an opponent with toxic thorns dealing 222 to 237 Physical damage and 321 to 340 Physical damage over 8s.
12 Icon495 Cloudwalk Lifts you into the air - levitation
12 Icon646 Ire II* Arcane Deals 318 to 337 Arcane damage to your offensive target. Calamity
14 Icon584 Barkskin I Covers your defensive target's party with a skin of bark that increases fire resistance and physical resistance by 63.
14 Icon644 Speed of the Wolf Increases movement speed by 30% and mounted speed by 5% for your defensive target's party.
14 Icon557 Stormcaller's Fury II Charges your defensive target's group with the power of lightning. While charged, each attack or spell cast has a 20% chance to deal an extra 35 to 39 Arcane damage.
14 Icon618 Nature's Calm I Calms an opponent, reducing the chance they will assist nearby allies for 12 sec. If resisted, there is a chance that the target will notice your attempt and attack you.
14 Icon644 Wolfshape Transforms you into a wolf for 1 hour.
14 Icon20113 Antshape Transforms you into an ant that is invisible to your opponents for 3 minutes.
15 Icon20737 Starfall I* You pull a star from the sky dealing 2311 to 2433 damage to your target. Calamity
15 Icon703 Rampant Roots I Roots burst from the ground and trap all opponents within 10m for 20 sec. Incoming damage may break the effects of this spell.
15 Icon529 Life Stream I* A stream of life wells out of the ground, healing all allies within 10m for 770. Wonder.
16 Icon695 Barbwood Talisman III Imbues your defensive target's party with a talisman that increases armor class by 60, hit points by 120 and grants a 16 point damage shield.
16 Icon673 Wild Growth I Thory vines deal 927 to 978 physical dmage over 24 sec.
16 Icon533 Solar Flare II Burns an opponent for 295 to 315 fire damage and deals 106 to 114 fire damage over 4 sec.
16 Icon679 Restore II Heals yourself or an ally for 470 points of health.
16 Icon494 Summon Earth Elemental II Summons an elemental to assist you for 3 minutes.
16 Icon494 Forage Forage in your surrounding area for supplies to use while adventuring.
16 Icon495 Quelling Wind I Summons a wind around your offensive target, lowering hate on all targets within 10m by 3%.
18 Icon616 Seer's Intensity I Grants you 15% haste, 40 strength, 40 dexterity, 40 intelligence and 60% increased movement.
18 Icon20136 Roseberries II Summons a bunch of roseberries that can be used 10 times to heal yourself for 329 points of health.
18 Icon698 Piercing Roots III Immobilizes your enemy and causes them to bleed for 578 to 611 damage over 12 sec. There is a 40% chance for the roots to break when the target is hit.
18 Icon653 Cyclone I A swirling gust of wind deals 321 to 340 arcane damge to an opponent and up to 9 additional opponents within 10m.
18 Icon619 Nature's Wrath II Deals 2317 to 2439 physical damage over 32 sec.
18 Icon614 Lightning Strike IV Calls down a bolt of lightning that deals 397 to 420 arcane damage to an opponent. Has a 5% chance to cast an additional bolt of lightning dealing arcane damage.
18 Icon466 Taproot Self energy regeneration ability.
18 Icon698 Piercing Roots II Physical damage-over-time spell with root
18 Icon617 Vanishing Winds Calls a powerful wind that whisks you and your group mates to safety. The wind deposits you at at the nearest safe point or at your individual bind points if those are closer.

Level 21 - 30[]

Lv Name Rank Effect
20 Icon532 Thunderclap II Arcane damage finisher.
20 Icon587 Venomous Thorns II Physical direct damage spell with damage-over-time component
20 Icon587 Venomous Thorns III Physical direct damage spell with damage-over-time component
20 Icon677 Soothe III* Instant heal with heal-over-time Wonder
20 Icon467 Tranquility I Temporary invulnerability for self or an ally.
20 Icon565 Okeli's Shield I Temporary damage shield that absorbs two hits.
20 Icon646 Ire III* Arcane instant direct damage Calamity
22 Icon584 Barkskin II II Group fire resistance and physical resistance buff.
22 Icon557 Stormcaller's Fury II II Charges your defensive target's group with the power of lightning. While charged, each attack or spell cast has a 25% chance to deal an extra 57 to 63 arcane damage.
22 Icon20317 Mottleberries I I Summons a bunch of small mottleberries that can be used 10 times. Consuming the berries will restore 470 health and 470 energy over 18 seconds.
22 Icon679 Restore III III Heals yourself or an ally for 632 points of health.
22 Icon595 Ensnare I I Ensnares an opponent, reducing movement by 60% for 40 sec.
22 Icon687 Hibernate I I Forces an opponent to hibernate, allows them to regenerate health and energy quickly while disabling their movement and attacking for 40 sec or 1 hit.
22 Icon545 Sageberries II II Summons a bunch of sageberries that can be used 10 times to cure yourself of a lesser poison.
24 Icon695 Barbwood Talisman IV IV Group hit point, armor class and damage reflect rune buff
24 Icon673 Wild Growth II II Thorny vines deal 1365 to 1440 physical damage over 24 sec.
24 Icon614 Lightning Strike V V Arcane direct damage spell, with chance for two bolts
24 Icon533 Solar Flare III III Burns an opponent for 436 to 462 fire damage and deals 160 to 173 fire damage over 4 sec.
24 Icon610 Wither I I Reduces arcane, cold, fire and physical resistances of your opponent by 168 for 60 sec.
25 Icon502 Deadly Swarm I I Summons a plague of insects to swarm over your opponent, inflicting 5880 to 6187 damage over 16 seconds.
26 Icon544 Moon Talisman I I Imbues your defensive target's party with a talisman that increases strength by 20 and vitality by 32.
26 Icon698 Piercing Roots IV IV Physical damage-over-time spell with root
26 Icon619 Nature's Wrath III III Deals 3310 to 3484 physical damage over 32 sec.
26 Icon494 Summon Earth Elemental III III Summons an elemental to assist you for 3 minutes.
26 Icon613 Summon Magma Elemental I I Summons a magma elemental to assist you in combat for 3 minutes.
28 Icon616 Seer's Intensity II II Grants you 15% haste, 58 strength, 58 dexterity, 58 intelligence and 60% increased movement.
28 Icon20136 Roseberries III III Summons a bunch of roseberries that can be used 10 times to heal yourself for 527 points of health.
28 Icon704 Binding Roots II II Roots your opponent in place for 60 seconds. Has a 50% chance to break when your opponent is hit.
28 Icon653 Cyclone II II A swirling gust of wind deals 490 to 520 arcane damage to an opponent and all other opponents within 10m.
28 Icon532 Thunderclap II II A clap of thunder deals 1127 to 1189 arcane damage to an opponent.
28 Icon587 Venomous Thorns IV IV Poisons an opponent with toxic thorns dealing 544 to 576 physical damage and 713 to 754 physical damage over 8 sec.
28 Icon679 Restore IV IV Heals yourself or an ally for 802 points of health.
28 Icon646 Ire IV* IV Deals 816 to 863 arcane damage to your offensive target.
30 Icon584 Barkskin III III Covers your defensive target's party with a skin of bark that increases fire resistance and physical resistance by 119.
30 Icon557 Stormcaller's Fury IV IV Charges your defensive target's group with the power of lightning. While charged, each attack or spell cast has a 25% chance to deal an extra 77 to 86 arcane damage.
30 Icon726 Healing Turn I I Counters a spell being cast and channels the energy into healing power, healing all group members within 10m by 422.
30 Icon618 Nature's Calm II II Calms an opponent, reducing the chance they will assist nearby allies for 18 sec. If resisted, there is a chance that the target will notice your attempt and attack you.
30 Icon614 Call Lightning I I Calls down a bolt of lightning that deals 1344 to 1417 arcane damage to an opponent. Has a 10% chance to cast an additional bolt of lightning, dealing 1052 to 1110 arcane damage. Has a 15% chance to score a critical hit.
30 Icon677 Soothe IV* IV Instant heal with heal-over-time Wonder
30 Icon644 Therianthropy Transforms you and all allies within 25m into ravenous animals, lowering energy and endurance costs by 100% for 10 seconds.
32 Icon695 Barbwood Talisman V V Group hit point, armor class and damage reflect rune buff
34 Icon698 Piercing Roots V V Physical damage-over-time spell with root
40 Icon695 Barbwood Talisman VI VI Group hit point, armor class and damage reflect rune buff
40 Icon677 Soothe V* V Instant heal with heal-over-time Wonder
42 Icon698 Piercing Roots VI VI Physical damage-over-time spell with root
48 Icon695 Barbwood Talisman VII VII Group hit point, armor class and damage reflect rune buff
50 Icon698 Piercing Roots VII VII Physical damage-over-time spell with root
50 Icon677 Soothe VI* VI Instant heal with heal-over-time Wonder
  • Level 32
    • Mottleberries II
    • Solar Flare IV
    • Suncaller's Fury I
    • Wild Growth III
    • Wolfshape II
    • Quelling Wind II
  • Level 34
    • Hibernate II
    • Moon Talisman II
    • Nature's Wrath
    • Okeli's Shield II
    • Restore Soothe IV
    • Speed of the Pack
  • Level 36
    • Call Lightning II
    • Gillberries
    • Summon Earth Elemental IV
    • Thunderclap III
    • Venomous Thorns V
  • Level 38
    • Barkskin IV
    • Cyclone III
    • Ensnare III
    • Roseberries IV
    • Stormcaller's Fury V
  • Level 40
    • Brilliant Aurora
    • Hierophant's Boon I
    • Restore VI
    • Solar Flare V
    • Suncaller's Fury II
    • Vulnerability
    • Wild Growth IV
  • Level 42
    • Call Lightning III
    • Moon Talisman III
    • Mottleberries III
    • Nature's Wrath V
    • Soothing Rain I
  • Level 44
    • Binding Roots III
    • Fireseeds
    • Thunderclap IV
    • Venomous Thorns VI
  • Level 46
    • Barkskin V
    • Hibernate III
    • Nature's Calm III
    • Restore VII
    • Star Mantle
    • Stormcaller's Fury VI
    • Summon Earth Elemental V
    • Wolfshape III
  • Level 48
    • Call Lightning IV
    • Cyclone IV
    • Okeli's Shield III
    • Roseberries V
    • Solar Flare VI
    • Suncaller's Fury III
    • Wild Growth V
    • Quelling Wind III
  • Level 50
    • Aurora Borealis
    • Deadly Swarm IV
    • Earthquake III
    • Hierophant's Boon II
    • Moon Talisman IV
    • Nature's Wrath VII
    • Rampant Roots III
    • Soothing Rain II
    • Starfall V
    • Tranquility
    • Treeshape
    • Upheaval
    • Wolf Pack II
  • Level 51
  • Level 53
    • Protector of Growth
  • Level 55
    • Hierophant's Blessing
    • Lightning Blast
    • Talisman of the Grove

Learned Abilities[]

Starfall II[]

Icon443
Starfall II
unknown Energy
unavailableunavailable
Range:
 ?
Cast:
 ?
Refresh:
 ?
Level:
 ?
unavailable





Location:

Mobs that provide update:

None. Druid learned abilities are obtained by using their phenomeon powers.


Official Forums[]

http://forums.station.sony.com/vg/index.php?forums/spell-casters.28/

Further Resources[]

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