Vanguard Saga of Heroes
Vanguard Saga of Heroes
(New page: Most adventurers also learn '''harvesting''', which forms a fourth, albeit quite simple sphere. A character can have a primary and a secondary harvesting skill, out of a to...)
 
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The goal of '''Harvesting''' is to obtain materials needed by crafters. Harvested items can also be sold on the [[Broker]]. Most Adventurers will learn Harvesting skills and acquire materials in their travels.
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Most [[Adventuring|adventurers]] also learn '''harvesting''', which forms a fourth, albeit quite simple sphere. A character can have a primary and a secondary harvesting skill, out of a total number of five. This is freely selectable, even if many people prefer to choose their harvesting skills in harmony with their crafting class. These skills include Reaping, Skinning, Lumberjacking, Quarrying, Mining, and Harvesting.
 
   
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Harvesting is a separate sphere, not directly linked to any of the other spheres, [[Adventuring]], [[Crafting]] or [[Diplomacy]]. It is the only sphere that does not have its own quests (even the initial short Hravesting turorial quests are Adventuring quests,) nor does it advance in levels. Harvesting has its own skills and equipment which are independent of the other spheres, and it is common to have a low level character who is maxed out in Harvesting. Having a high Adventuring level makes Harvesting much easier, as many nodes lie in dangerous areas, and the [[Skinning]] skill is usable only on dead mobs.
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Even people unable to harvest a resource can help others in the group harvest that resource as long as they have the required tools and a high enough skill in that harvesting field (i.e. the generic harvest skill has to be high enough), so a group of three or more people can harvest any resource effectively as long as there is an expert for any of the skills in the group.
 
   
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==Resources==
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The harvesting is split into five levels of experience. All but the beginner level requires reaching another 100 points in that corresponding skill, buying a special book from the harvest merchants, and buying a new, more expensive tool for the higher quality resources.
 
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There are six resources which can be harvested: ''metal'', ''stone'', ''gemstone'', ''wood'', ''leather'' and ''cloth''. Harvestable nodes are named, and you can harvest from them by selecting them.
   
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Starting in Tier 2, nodes have the chance to drop rare harvests. Beginning in Tier 3, nodes can drop ultra-rare harvests. These are required for some improved versions of items. There are Tier 6 harvest nodes, not all of the drops of which currently have any use. Some, however, can be used for special quested crafted gear.
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Much more than Crafting and Diplomacy, Harvesting requires, at higher levels, traveling into very dangerous areas, which is why only experienced adventurers can become experienced harvesters, and the harvesting sphere is not truly independent from Adventuring.
 
   
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There is currently also one special variant harvest drop, [[Velerium Ore]]. This special type is also needed for special crafted items.
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{{wikipedia|Vanguard: Saga of Heroes}}<div id="wikia-credits"><br /><br /><small>From [http://Vanguard.wikia.com Vanguard Saga of Heroes], a [http://www.wikia.com Wikia] wiki.</small></div>
 
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==Skills==
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There are five harvesting skills, of which you can choose two. You also have a general harvester skill which is used when helping others with their harvest.
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{|class="wikitable" border="1"
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|-style="background:green; color:white"
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! Skill
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! Description
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! Needed Primarily By:
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|-
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|align="left"| [[Lumberjacking]] || Wood Timbers and Logs from Trees (and Roots). || [[Artificer]]/[[Carpenter]]
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|-
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|align="left"| [[Mining]] || Metal Ore and Chunks from Nodes. || Any [[Blacksmith]]
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|-
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|align="left"| [[Quarrying]] || Stone Slabs and Chunks (and Gemstone Samples and Shards) from Deposits. || [[Artificer]]/[[Mineralogist]]
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|-
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|align="left"| [[Skinning]] || Leather Hides and Strips. || [[Outfitter]]/[[Leatherworker]]
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|-
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|align="left"| [[Reaping]] || Cloth Bales and Sheafs from Plants. || [[Outfitter]]/[[Tailor]]
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|}
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[[Category:Harvesting]]

Revision as of 00:56, 13 November 2008

The goal of Harvesting is to obtain materials needed by crafters. Harvested items can also be sold on the Broker. Most Adventurers will learn Harvesting skills and acquire materials in their travels.

Harvesting is a separate sphere, not directly linked to any of the other spheres, Adventuring, Crafting or Diplomacy. It is the only sphere that does not have its own quests (even the initial short Hravesting turorial quests are Adventuring quests,) nor does it advance in levels. Harvesting has its own skills and equipment which are independent of the other spheres, and it is common to have a low level character who is maxed out in Harvesting. Having a high Adventuring level makes Harvesting much easier, as many nodes lie in dangerous areas, and the Skinning skill is usable only on dead mobs.

Resources

There are six resources which can be harvested: metal, stone, gemstone, wood, leather and cloth. Harvestable nodes are named, and you can harvest from them by selecting them.

Starting in Tier 2, nodes have the chance to drop rare harvests. Beginning in Tier 3, nodes can drop ultra-rare harvests. These are required for some improved versions of items. There are Tier 6 harvest nodes, not all of the drops of which currently have any use. Some, however, can be used for special quested crafted gear.

There is currently also one special variant harvest drop, Velerium Ore. This special type is also needed for special crafted items.

Skills

There are five harvesting skills, of which you can choose two. You also have a general harvester skill which is used when helping others with their harvest.

Skill Description Needed Primarily By:
Lumberjacking Wood Timbers and Logs from Trees (and Roots). Artificer/Carpenter
Mining Metal Ore and Chunks from Nodes. Any Blacksmith
Quarrying Stone Slabs and Chunks (and Gemstone Samples and Shards) from Deposits. Artificer/Mineralogist
Skinning Leather Hides and Strips. Outfitter/Leatherworker
Reaping Cloth Bales and Sheafs from Plants. Outfitter/Tailor