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Merchant's GuildEdit

The Merchant's Guild are one of the three competing trading societies in the City of Ahgram.

They are the largest society, they are totally profit-oriented and only interested in the acculumation of wealth, to the detriment of anything else

Where are they?Edit

After arriving outside Ahgram via the riftstone, when you enter the main part of the city you are almost immediately at the eastern end of the main thoroughfare that runs East-West through the trading area of the city. There in front of you will be the Telon Global Exchange merchant, a Kurashasha by the name of Aslak Shaniq. All directions start from him.

  • From Aslak, head west along the main thoroughfare.
  • At the central circle, turn left and head south, moving around the circle.
  • When you have turned through 90 degrees and are once again facing west, turn left and head south down a side road.
  • Take the first turning on the right, such that you are now heading west again.
  • The second door on the right is the Merchant's Guild HQ.

Key PeopleEdit

Guildmaster Caska, Merchant's Guild Guildmaster

  • Caska is the leader of the society, and is who to go to for Quests.

Robai Wyneb, Merchant's Guild Official

Shakan Rebandar, Merchant's Guild Lord Captain

  • Shakan is the commander of the men-at-arms for the society.

Introductory TextEdit

Caska smiles in a condescending manner. "Certainly. The Merchant's Guild is the largest coalition of successful merchants, business owners, and trading groups in Ahgram. There is of course a designated amount of wealth required to join to avoid letting the rabble in, and all prospective and current members must be successful merchants or artisans."

"The Society of Invention is the closest group we have to a competitor, but they lack any business sense. Always giving out valuable items for free.".

Shakan chuckles as if amused by your very existence. "as I said: wealthiest, and most successful trade and artisan's guild. Our crafters are among the best in all the world."

"The Society of Invention is a collection of idealistic fools who wouldn't know the value of a copper if it was balanced on their nose. The Cabal is worse; a compilation of worthless wretches that conduct some of the vilest experiments I've ever heard of. We've had to kill a number of their so-called dark knights when they attack."

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