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Class Summary[]

Monk official
Basic Information

Free to Play Status:

Unrestricted

Recommended Attributes:

Dex, Str, Con

Recommended Wield Style: Fists, Staff

Armor Type:

Medium

Secondary Diplomacy Expression:

Reason

Recommended Playstyle

solo,group

Photo Gallery

Weapons and Armor

Wield Types

  • 1H
  • Ranged Wielding
  • Dual
  • 2H

Weapon Types

  • 2H Piercing
  • 2H Blunt
  • 2H Slashing
  • Hand to Hand
  • Thrown

Weapon Specialization

  • Martial Staff
  • Martial Sword
  • Ulak and Claws
  • Bladed Staff
  • Shuriken
  • Knuckles
  • Hand Wraps
Skills

Perception and Concealment

General

  • Awareness
  • Combat Awareness
  • Detection

Fighter

  • Tactic Recognition
Combat
  • Kick
  • Parry
  • Dodge
Spell Schools
  • Conjuration
  • Alteration
  • Evocation

General

  • Safe Fall
  • Fishing
Special

Jin The Monk generates an inner force within himself through many of his attacks, each increasing the points of Jin that powers his more powerful abilities. Certain stances can also generate Jin even outside of combat.

Martial Arts Specializations At level 15 the Monk is able to choose between two martial arts specializations, Drunken Style and Dragon Style. The Drunken Style is focused on avoiding damage and counterattacking while the Dragon Style is focused on causing as much damage as possible. A third specialization, Harmonius Body Style used to be an option however those abilities are now available to all Monks simply by buying the Aum of Harmonious Path from the trainer.

Known Spells and Abilities[]

Level Name Rank Effect
1 Icon706 Boundless Fist I A powerful attack that deals melee damage plus 11 damage. Increases Jin by 1.
1 Icon507 Iron Resolve I Increases your intelligence by 12, your strength by 6 and the damage done by all melee attacks by 15.
2 Icon626 Crescent Kick I A kicking attack that deals 24 to 30 damage. Increases Jin by 2.
4 Icon617 Whirling Storm I You become a whirling storm, inflicting melee damage plus 19 to all opponents within 10m. Increases Jin by 1.
4 Icon665 Ignore Pain I Heals you for 25% of your base hit points and allows you to ignore 20% of the damage inflicted on you for 20s.
6 Icon706 Boundless Fist I A powerful attack that deals melee damage plus 27 damage. Increases Jin by 1.
6 Icon702 Feign Death I Enable you to fake your own death.
8 Icon595 Stinging Backfist I Counterattack after a successful dodge, quickly backhanding for 200% weapon damage plus 32 to 38.
8 Icon687 Ashen Hand I Unleashes a burst of Jin in the form of a single powerful attack that inflicts 200% weapon damage plus xx to xx.
10 Icon626 Crescent Kick II A kicking attack that deals 64.
10 Icon595 Flying Kick II A devastating kick that hammers your opponent, inflicting melee damage plus 132. Increases Jin by 1.
10 Icon507 Iron Resolve II Increases your intelligence by 28, your strength by 18 and the damage done by all melee attacks by 25.
10 Icon534 Jin Surge I A surge of Jin envelops allies within 10m, increasing the damage of their next 3 attacks by 33.
10 Icon590 Secret of Flames I Speaking the secret of the flames grants your attacks a chance to deal an extra 86 to 94 fire damage and a chance to burn your opponent for 91 to 101 over 4s.
10 Icon467 Storm Stride I This ability, when executed before a special attack, will instantly transport you behind your target for the execution of attack.
14 Icon706 Boundless Fist III A powerful attack that deals melee damage plus 50 damage. Increases Jin by 1.
14 Icon566 Thousand Fists I Unleashes a flurry of blows on your opponent, striking multiple times for melee damage plus 50. Increases by 1.
14 Icon439 Goading Slap I Deals 56 to 64 damage and causes your opponent to have 250 additional hatred for your defensive target.
14 Icon595 Stinging Backfis I Counterattack after a successful dodge, quickly backhanding for 200% weapon damage plus 52 to 58.
14 Icon623 Waning Palm I Wanes the body and mind of an opponent, dealing normal damage plus 54 and lowers aggression for your defensive target.
14 Icon617 Whirling Storm II You become a whirling storm, inflicting melee damage plus 43 to all opponents within 10m. Increases Jin by 1.
14 Icon650 Enlightenment You gain enlightenment which resotres 10 endurance every 6s and increases damage by 6%.
15 Icon716 Aum of the Harmonious Path Chanting this will allow you the chance to learn an available ability.
18 Icon687 Ashen Hand II Unleashes a burst of Jin in the form of a single powerful attack that inflicts 200% weapon damage plus 65 to 73.
18 Icon626 Crescent Kick III A kicking attack that deals 101 to 111 damage. Increases Jin by 2.
18 Icon667 Divine Typhoon I You become like a typhoon, striking your opponent for melee damage plus 310. Increases Jin by 1.
18 Icon590 Secret of Flames II Speaking the secret of the flames grants your attacks a chance to deal an extra 148 to 161 fire damage and a chance to burn your opponent for 91 to 101 over 4s.
18 Icon622 Quivering Palm I Strikes your opponent, dealing 125% weapon damage plus 51 to 57, and making their body quiver, lowering damage by 50% for 15s.
18 Icon440 Swaying Step II Your swaying steps confuse your opponent, allowing you 120% dodge for the next 60 sec or until you dodge or activate another ability. This turns off your auto-attack.
18 Icon665 Ignore Pain II Heals you for 28% of your base hit points and allows you to ignore 22% of the damabe inflicted on you for 20s.

Learned Abilities[]

Reed in the Wind I[]

Icon443
Reed in the Wind I
unknown Energy
unavailableunavailable
Range:
 ?
Cast:
 ?
Refresh:
 ?
Level:
 ?
unavailable





Location: Trengal Keep

Mobs that provide update: Spiders around the Meteors outside TK

Reed in the Wind II (lvl?)[]

Dargun's Tomb: Roaches inside Dargun's Tomb

Reed in the Wind III (lvl?)[]

Rahz Inkur: Flare Maidens?

Official Forums[]

http://forums.station.sony.com/vg/index.php?forums/light-fighters.26/

Other Resources[]

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