Vanguard Saga of Heroes
Vanguard Saga of Heroes
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==Class Summary==
 
==Class Summary==
 
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! colspan="3"| [[File:Paladin_web.jpg|625px]]
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| colspan="3" style="color: white; background-color: maroon;font-size: xx-small;"| Basic Information
 
| colspan="3" style="color: white; background-color: maroon;font-size: xx-small;"| Basic Information
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'''Gifts of Virtue'''
 
'''Gifts of Virtue'''
   
These are powerful abilities that a paladin can only perform a limited number of times. Paladins gain virtue points as they grow in strength and experience or from heroic acts (such as using rescues when below 20% health). These Virtue Points regenerate alot faster than the game and other information leads the player to believe, however using Gifts of Virtue consumes virtue points. Examples of Paladin gift spells are Lay on Hands, Paragon, Zeal, Dictum of Valus, Shield of Gloriann, Shining Beacon, Final Stand, and Sun Burst.
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These are powerful abilities that a paladin can only perform a limited number of times. Paladins gain virtue points as they grow in strength and experience or from heroic acts (such as using rescues when below 20% health). These Virtue Points regenerate a lot faster than the game and other information leads the player to believe, however using Gifts of Virtue consumes virtue points. Examples of Paladin gift spells are Lay on Hands, Paragon, Zeal, Dictum of Valus, Shield of Gloriann, Shining Beacon, Final Stand, and Sun Burst.
   
 
'''Normal Paladin Spells'''
 
'''Normal Paladin Spells'''
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==Learned Abilities==
 
==Learned Abilities==
   
===Blood Oath I===
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===<u>Blood Oath I</u>===
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{{AbilityTooltip
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|Name = Cull I
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|Icon = Icon534.png
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|Cost = {{Energy|166}}
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|Type = Physical Evocation
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|Target = Offensive Target
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|Range = 25
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|Cast = 1.5
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|Refresh = 10.0
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|Level = 30
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|Description = Drains 369 to 389 health from an opponent.}}
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*Coterie Infinieum Sanctuary
 
*Coterie Infinieum Sanctuary
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===Blood Oath II (lvl 38]===
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*Dargun's Tomb: Angry Dwarven Spirits (outside Dargun's Tomb) (lvl?)
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===Blood Oath III (lvl 48]===
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*Nusibe Necropolis: Crypt Watchers
   
 
==Official Forums==
 
==Official Forums==
 
http://forums.station.sony.com/vg/index.php?forums/protective-fighters.25/
 
http://forums.station.sony.com/vg/index.php?forums/protective-fighters.25/
[[Category:Classes]]
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[[Category:Classes]][[Category:{{PAGENAME}}]]

Latest revision as of 18:52, 17 May 2014

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Class Summary[]

Paladin web
Basic Information

Free to Play Status:

Unrestricted

Recommended Attributes:

Str, Con, Wis

Recommended Wield Style:

Sword and Shield

Armor Type:

Heavy

Secondary Diplomacy Expression:

Inspire

Recommended Playstyle

solo,group

Photo Gallery

Weapons and Armor

Wield Types

  • 1H Wielding
  • 2H Wielding
  • Sword and Shield Wielding

Weapon Types

  • 2H Piercing
  • 2H Blunt
  • 1H Blunt
  • Hand to Hand
  • 1H Slashing
  • Thrown
  • 2H Slashing

Weapon Specialization

  • Spear And Javelin
  • Axe
  • Thrown Hammers
  • Greatsword
  • Longsword
  • Hammer
  • Mace
  • Great Spear
  • Great Maul
  • Short Sword
  • Great Axe
Skills

Perception and Concealment

General

  • Awareness
  • Combat Awareness
  • Detection


Fighter

  • Tactic Recognition
Combat
  • Parry
  • Archery
  • Block
Spell Schools
  • Conjuration
  • Evocation
  • Alteration

General

  • Fishing
Special

Gifts of Virtue

These are powerful abilities that a paladin can only perform a limited number of times. Paladins gain virtue points as they grow in strength and experience or from heroic acts (such as using rescues when below 20% health). These Virtue Points regenerate a lot faster than the game and other information leads the player to believe, however using Gifts of Virtue consumes virtue points. Examples of Paladin gift spells are Lay on Hands, Paragon, Zeal, Dictum of Valus, Shield of Gloriann, Shining Beacon, Final Stand, and Sun Burst.

Normal Paladin Spells These spells cost power (mana in other games) to use and can be cast as often as the Paladin wishes.

Healing Abilities Paladin heals are not as powerful or power efficient as those of traditional healers. Paladin heals will also be more subject to interruption if the paladin is also tanking.

Buffs

Paladins have a wide array of buffs. Paladin buffs can increase damage, accuracy, strength, dexterity armor class, resistances, immunity to damage and more.

Auras Auras are buffs that add beneficial effects to the Paladin and his group. Only one Aura can be active at a time. The Paladin must choose between three auras, Divine Power, Aura of Shielding and Aura of Replenishment.

Rescues In Vanguard Saga of Heroes, players can choose offensive and defensive targets. The defensive target can receive heals or be rescued if under attack and in range. The rescue forces the enemy to focus their attacks upon the Paladin for a short period of time allowing the Paladin time to regain aggro. If a Paladin rescues the same defensive target, not only does the Paladin take the damage, but also he may dish out significant damage back to the NPC from the rescue. The Paladin has the best rescues of any of the protective fighter classes.

Paladin as a Tank It is intended that all protective fighter classes mitigate damage equally. Each protective fighter class specializes in tanking certain types of creatures with Paladins being able to tank best against the undead, due to their Holy nature. Paladins are the most defensive of the protective fighter classes.

Official Forum Group[]

http://forums.station.sony.com/vg/index.php?categories/vanguard-discussion.16/

Known Spells and Abilities[]

Level Name Rank Effect
1 Icon566 Blessing of Vothdar I Blesses your target with 6 strength.
1 Icon563 Holy Strike I Deals normal damage plus 6. Deals an additional 8 to 12 damage to undead and fiends.
2 Icon733 Hammer of Judgement I Smashes your target for 150% damage plus 14 to 18. Deals an additional 18 to 24 damage when used while an ally is flanking your target.
4 Icon541 Boon of Valus I Allows you a chance to deal additional damage with every melee attack. You cannot have more than one Boon affecting your weapons.
4 Icon516 Aegis Strike I Smashes your shield into the target, inflicting xx to xx damage. This ability has an inherent bonus to critically hit.
6 Icon413 Devout Foeman I Raises your chance to block incoming attacks by 100% for 60 seconds or until you block or activate another ability. This turns off your auto-attack.
6 Icon707 Dictum of Valus I Blasts your target with spiritual energy, causing xx to xx damage.
8 Icon563 Holy Strike II Deals normal damage plus 18. Deals an additional 29 to 35 damage to undead and fiends.
8 Icon680 Laying on of Hands I Delivers a mighty heal, restoring 611 health. This ability uses 3 virtue points when cast upon any Paladin.
8 Icon552 Champion's Might I Deals xx to xx damage to your target and increases your strength by 15 for 5 minutes.
10 Icon728 Blade of Vol Anari I Cleaves through undead and fiendish opponents, dealing 400% weapon damage plus 84 to 92 and an additional 951 to 1003 damage over 20 sec.
10 Icon684 Courage I Increases hit points by 104 and armor class by 117 for your defensive target's party.
10 Icon571 Marshalling Cry I This war cry emboldens you and your allies, increasing damage by 49 and accuracy by 30% for 10 sec.
10 Icon421 Protector's Fury I Deals 300% weapon damage plus 62 to 70 and forces the attacker of your defensive target to attack you for 2 attacks or 4 seconds. The same opponent may only be target-forced once every 30 sec.
12 Icon733 Hammer of Judgment II Smashes your target for 150% damage plus 34 to 40. Deals an additional 43 to 49 damage when used while an ally is flanking your target.
12 Icon409 Righteous Supplication A fervent prayer that restores all of your virtue.
12 Icon540 Boon of Vol Anari I Allows you a chance to deal additional damage to undead targets with every melee attack. You cannot have more than one Boon affecting your weapons.
12 Icon652 Judgment of the Impure I The punishment to be meted out to the impure. Your target takes 418 to 443 damage over 21 sec as they are purified by fire.
12 Icon411 Stalwart Soul Your bravery is a thing o flegend. You are immune to most fear effects.
12 Icon718 Hammer of Valus II Crushes your target dealing 400% weapon damage plus 84 to 92. Deals an additional 46 to 52 damage when used while an ally is flanking your target.
12 Icon687 Smite I Deals 116 to 125 damage and instills your opponent with 199 hatred of you.
14 Icon678 Healing Touch I Heals your defensive target for 461.
18 Icon647 Upbraid I Instills your opponent with 376 hate of you.

Learned Abilities[]

Blood Oath I[]

Icon534
Cull I
166 Energy
Physical EvocationOffensive Target
Range:
25
Cast:
1.5
Refresh:
10.0
Level:
30
Drains 369 to 389 health from an opponent.





  • Coterie Infinieum Sanctuary

Blood Oath II (lvl 38][]

  • Dargun's Tomb: Angry Dwarven Spirits (outside Dargun's Tomb) (lvl?)

Blood Oath III (lvl 48][]

  • Nusibe Necropolis: Crypt Watchers

Official Forums[]

http://forums.station.sony.com/vg/index.php?forums/protective-fighters.25/