Vanguard Saga of Heroes
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Vanguard Saga of Heroes
Icon class ranger Ranger
Type: Melee Fighter, Ranged Fighter
Primary Statistics: Strength, Dexterity
Armor: Medium
Weapons: Bows, Crossbows, One hand slashing, One hand piercing, One hand blunt, Hand to hand and Thrown weapons
Shields: None
Allowed Races: All
Diplomacy Expression: Icon diplo flatteryFlattery

Overview

The Ranger is an offensive fighter that is skilled in melee and ranged combat. His ties to nature give him many useful skills such as roots, snares, foraging, and animal charming. The Ranger can switch from being a damage dealer to fighting defensively by using his evade and parry abilities.

Available Races

Weapons & Armor

Important Attributes

Known Spells and Abilities

Lv Name Effect
1 Icon536 Blade of Winter I

Strikes your opponent with an icy weapon, dealing melee damage plus 11.

1 Icon20074 Warden's Ranged Attack A ranger's basic ranged attack.
2 Icon600 Deadly Shot I A deadly shot that deals ranged damage plus 23.
4 .png Parry I Raises your chance to parry incoming attacks by 100% for 60 seconds or until you parry or activate another ability. This turns off your auto to attack.
6 .png Stalker's Grace I Increases dexterity and constitution by 9 for your defensive target's party.
8 .png Blade of Winter II Strikes your opponent with an icy weapon, dealing melee damage plus 32.
8 .png Ferocity II Increases your damage by 30% and increases endurance regeneration. Lasts 30 sec.
8 .png Rancor I Counterattack that deals 150% of normal damage to your opponent. Increases the damage of your allies by 10 for 30 sec.
10 .png Cripple I A crippling strike that deals 50% weapon damage and reduces damage by 20 for 15 seconds and forcefully pushes your opponent out of whatever stance they are in.
10 .png Forage Forages in your surrounding area for supplies to use while adventuring.
10 .png Critical Shot I A very accurate shot that deals 300% weapon damage plus 77 to 86. Deals an additional 97 to 106 when used from stealth.
12 .png Intercept I Intercepts an enemy who is attacking your defensive target, dealing 125% weapon damage, adding 232 to 248 hate and rooting your opponent for 6 to 8 seconds.
14 .png Regress I A waning attack that reduces your opponent's hatred of you by 380 to 403.
14 .png Deadly Shot II A deadly shot that deals ranged damage plus 54.
14 .png Shocking Arrow II A electrified shot that deals 200% weapon damage plus 36 to 42. Has a chance to stun your opponent for 3 sec.
18 .png Summon Companion Summons a synergistic natural companion to fight at your side.
18 .png Nature's Remedy I Removes a lesser poison and lesser disease from an ally.
18 .png Entangle I Roots an opponent in place for 28 seconds and deals 1153 to 1218 damage over 28 seconds. Has a 15% chance to break the root upon being hit.
18 .png Splitting Arrow I Splits an arrow so that it will hit up to 6 opponents within 10m of your target for 150% weapon damage plus 26 to 32.
20 .png Cripple II A crippling strike that deals 50% weapon damage and reduces damage by 39 for 15 seconds and forcefully pushes your opponent out of whatever stance they are in.
20 .png Stalker's Grace II Increases dexterity and constitution by 19 and critical hit chance by 5% for your defensive target's party.
20 .png Intercept II Intercepts an enemy who is attacking your defensive target, dealing 125% weapon damage, adding 348 to 371 hate and rooting your opponent for 6 to 8 seconds.
22 .png Blade of the Equinox II Drawing power from the summer, you deal 400% weapon damage plus 122 to 132.
26 .png Windsong III Strikes your opponent with a flurry of attacks, dealing melee damage plus 78. Has a chance to add multiple extra attacks.
26 .png Parry II Raises your chance to parry incoming attacks by 120% for 60 seconds or until you parry or activate another ability. This turns off your auto to attack.
26 .png Intercept III Intercepts an enemy who is attacking your defensive target, dealing 125% weapon damage, adding 454 to 481 hate and rooting your opponent for 6 to 8 seconds.
26 .png Poison Shot I Shoots a poisoned arrow that deals 1409 to 1486 damage over 36 secs.
28 .png Nature's Remedy II Removes poison and disease from an ally.
28 .png Entangling Web III Reduces opponent's movement speed by 50% for 35 to 45 seconds.
28 .png Entangle II Roots an opponent in place for 28 seconds and deals 1747 to 1842 damage over 28 seconds. Has a 15% chance to break the root upon being hit.
30 .png Blade of Winter IV Strikes your opponent with an icy weapon, dealing melee damage plus 90.
30 .png Blade of the Equinox III Drawing power from the summer, you deal 400% weapon damage plus 167 to 179.
30 .png Fleetblade II A quick attack that deals 50% weapon damage plus 61 to 69 damage and has a 55% chance to score a critical hit.
30 .png Destructive Swarm I Deals 1534 to 1618 over 32 sec and reduces accuracy by 5% for 32 sec.
30 .png Arrow of the Sun I Deals 400% weapon damage plus 204 to 219.
30 .png Shocking Arrow IV A electrified shot that deals 200% weapon damage plus 73 to 82. Has a chance to stun your opponent for 3 sec.
32 .png Winter Cloak II Increases cold resistance. Whenever an opponent hits you it will reduce their attack speed by 20%, movement speed by 70% and a 10% chance to reduce their movement speed to 0 for 6 seconds. You may only have one cloak spell on at a time.
32 .png Hawk Talisman Increases ranged damage by 15% and ranged critical chance by 5%.
32 .png Grasp of Earth II Roots an opponent for 45 seconds. Has a 55% chance to break on hit.
34 .png Blade of Summer IV Sheathes your weapon in flames, dealing 200% weapon damage plus 135 to 146. Deals an additional 123 to 133 damage if you are flanking the opponent.
34 .png Envenomed Strike I Strikes your opponent with a poisoned strike, dealing 100% weapon damage plus 576 to 610 damage over 10 sec.
34 .png Barbshroud II Covers your defensive target's party in a shroud of barbs, reflecting 35 to 42 physical damage upon attackers.
34 .png Regrowth III Heals for 557 initially, then for 435 over 12 sec.
34 .png Dusk Arrow I Deals 2586 to 2723 damage over 36 seconds. Lowers movement by 60%.
34 .png Stunning Shot Fires an arrow with such force it stuns your opponent for 2 seconds.
36 .png Destructive Swarm II Deals 1876 to 1977 over 32 sec and reduces accuracy by 6% for 32 sec.
38 .png Fleetblade III A quick attack that deals 50% weapon damage plus 80 to 88 damage and has a 60% chance to score a critical hit.
38 .png Wind Talisman Grants you the quickness of the wind. Decreases your endurance costs by 25% and the refresh timer of your abilities by 10%. While Wind Talsiman is active, it increase the potency of Windsong.

Further Resources

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