Overview
The Ranger is an offensive fighter that is skilled in melee and ranged combat. His ties to nature give him many useful skills such as roots, snares, foraging, and animal charming. The Ranger can switch from being a damage dealer to fighting defensively by using his evade and parry abilities.
Available Races
Weapons & Armor
Important Attributes
Known Spells and Abilities
Lv | Name | Effect | |
---|---|---|---|
1 | Blade of Winter I |
Strikes your opponent with an icy weapon, dealing melee damage plus 11. | |
1 | Warden's Ranged Attack | A ranger's basic ranged attack. | |
2 | Deadly Shot I | A deadly shot that deals ranged damage plus 23. | |
4 | .png | Parry I | Raises your chance to parry incoming attacks by 100% for 60 seconds or until you parry or activate another ability. This turns off your auto to attack. |
6 | .png | Stalker's Grace I | Increases dexterity and constitution by 9 for your defensive target's party. |
8 | .png | Blade of Winter II | Strikes your opponent with an icy weapon, dealing melee damage plus 32. |
8 | .png | Ferocity II | Increases your damage by 30% and increases endurance regeneration. Lasts 30 sec. |
8 | .png | Rancor I | Counterattack that deals 150% of normal damage to your opponent. Increases the damage of your allies by 10 for 30 sec. |
10 | .png | Cripple I | A crippling strike that deals 50% weapon damage and reduces damage by 20 for 15 seconds and forcefully pushes your opponent out of whatever stance they are in. |
10 | .png | Forage | Forages in your surrounding area for supplies to use while adventuring. |
10 | .png | Critical Shot I | A very accurate shot that deals 300% weapon damage plus 77 to 86. Deals an additional 97 to 106 when used from stealth. |
12 | .png | Intercept I | Intercepts an enemy who is attacking your defensive target, dealing 125% weapon damage, adding 232 to 248 hate and rooting your opponent for 6 to 8 seconds. |
14 | .png | Regress I | A waning attack that reduces your opponent's hatred of you by 380 to 403. |
14 | .png | Deadly Shot II | A deadly shot that deals ranged damage plus 54. |
14 | .png | Shocking Arrow II | A electrified shot that deals 200% weapon damage plus 36 to 42. Has a chance to stun your opponent for 3 sec. |
18 | .png | Summon Companion | Summons a synergistic natural companion to fight at your side. |
18 | .png | Nature's Remedy I | Removes a lesser poison and lesser disease from an ally. |
18 | .png | Entangle I | Roots an opponent in place for 28 seconds and deals 1153 to 1218 damage over 28 seconds. Has a 15% chance to break the root upon being hit. |
18 | .png | Splitting Arrow I | Splits an arrow so that it will hit up to 6 opponents within 10m of your target for 150% weapon damage plus 26 to 32. |
20 | .png | Cripple II | A crippling strike that deals 50% weapon damage and reduces damage by 39 for 15 seconds and forcefully pushes your opponent out of whatever stance they are in. |
20 | .png | Stalker's Grace II | Increases dexterity and constitution by 19 and critical hit chance by 5% for your defensive target's party. |
20 | .png | Intercept II | Intercepts an enemy who is attacking your defensive target, dealing 125% weapon damage, adding 348 to 371 hate and rooting your opponent for 6 to 8 seconds. |
22 | .png | Blade of the Equinox II | Drawing power from the summer, you deal 400% weapon damage plus 122 to 132. |
26 | .png | Windsong III | Strikes your opponent with a flurry of attacks, dealing melee damage plus 78. Has a chance to add multiple extra attacks. |
26 | .png | Parry II | Raises your chance to parry incoming attacks by 120% for 60 seconds or until you parry or activate another ability. This turns off your auto to attack. |
26 | .png | Intercept III | Intercepts an enemy who is attacking your defensive target, dealing 125% weapon damage, adding 454 to 481 hate and rooting your opponent for 6 to 8 seconds. |
26 | .png | Poison Shot I | Shoots a poisoned arrow that deals 1409 to 1486 damage over 36 secs. |
28 | .png | Nature's Remedy II | Removes poison and disease from an ally. |
28 | .png | Entangling Web III | Reduces opponent's movement speed by 50% for 35 to 45 seconds. |
28 | .png | Entangle II | Roots an opponent in place for 28 seconds and deals 1747 to 1842 damage over 28 seconds. Has a 15% chance to break the root upon being hit. |
30 | .png | Blade of Winter IV | Strikes your opponent with an icy weapon, dealing melee damage plus 90. |
30 | .png | Blade of the Equinox III | Drawing power from the summer, you deal 400% weapon damage plus 167 to 179. |
30 | .png | Fleetblade II | A quick attack that deals 50% weapon damage plus 61 to 69 damage and has a 55% chance to score a critical hit. |
30 | .png | Destructive Swarm I | Deals 1534 to 1618 over 32 sec and reduces accuracy by 5% for 32 sec. |
30 | .png | Arrow of the Sun I | Deals 400% weapon damage plus 204 to 219. |
30 | .png | Shocking Arrow IV | A electrified shot that deals 200% weapon damage plus 73 to 82. Has a chance to stun your opponent for 3 sec. |
32 | .png | Winter Cloak II | Increases cold resistance. Whenever an opponent hits you it will reduce their attack speed by 20%, movement speed by 70% and a 10% chance to reduce their movement speed to 0 for 6 seconds. You may only have one cloak spell on at a time. |
32 | .png | Hawk Talisman | Increases ranged damage by 15% and ranged critical chance by 5%. |
32 | .png | Grasp of Earth II | Roots an opponent for 45 seconds. Has a 55% chance to break on hit. |
34 | .png | Blade of Summer IV | Sheathes your weapon in flames, dealing 200% weapon damage plus 135 to 146. Deals an additional 123 to 133 damage if you are flanking the opponent. |
34 | .png | Envenomed Strike I | Strikes your opponent with a poisoned strike, dealing 100% weapon damage plus 576 to 610 damage over 10 sec. |
34 | .png | Barbshroud II | Covers your defensive target's party in a shroud of barbs, reflecting 35 to 42 physical damage upon attackers. |
34 | .png | Regrowth III | Heals for 557 initially, then for 435 over 12 sec. |
34 | .png | Dusk Arrow I | Deals 2586 to 2723 damage over 36 seconds. Lowers movement by 60%. |
34 | .png | Stunning Shot | Fires an arrow with such force it stuns your opponent for 2 seconds. |
36 | .png | Destructive Swarm II | Deals 1876 to 1977 over 32 sec and reduces accuracy by 6% for 32 sec. |
38 | .png | Fleetblade III | A quick attack that deals 50% weapon damage plus 80 to 88 damage and has a 60% chance to score a critical hit. |
38 | .png | Wind Talisman | Grants you the quickness of the wind. Decreases your endurance costs by 25% and the refresh timer of your abilities by 10%. While Wind Talsiman is active, it increase the potency of Windsong. |