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Class Summary[]
Forms[]
The Rogue gains a number of forms that they can switch between at will, some involving stealth and others allowing the rogue to gain advantage while remaining in plain sight.
Known Spells and Abilities[]
Lv | Name | Rank | Effect | ||
---|---|---|---|---|---|
1 | Lethal Strikes | I | Increases melee damage by 6% while active. Using Lethal Strikes for 8 sec will result in Bloodlust, further increasing damage by 6% and regenerating 10 endurance every 6 sec. | ||
1 | Wicked Strike | I | A cruel strike that inflicts melee damage plus 8. | ||
1 | Stalk | Causes you to enter a stealthed state and begin stalking your opponent. | |||
2 | Knee Break | I | A stomping kick that inflicts 17 to 21 damage and reduces your foe's movement by 70% for 20 sec. | ||
2 | Recall | This ability returns you to your bind location. | |||
4 | Ravage | II | A surprise attack that inflicts 400% weapon damage, plus xx to xx and stuns your target for 3 sec. | ||
6 | Backstab | I | Backstabs your target, inflicting 300% weapon damage plus 57 to 65. | ||
8 | Wicked Strike | II | A cruel strike that inflicts melee damage plus 30. | ||
8 | Revenge | I | Counterattack after a successful parry, dealing 150% weapon damage plus 26 to 32. | ||
10 | Lacerate | II | Slashes your target, inflicting 454 to 481 damage over 15 seconds. | ||
10 | Blindside | You quickly strike at the attacker of your defensive target, dealing 300% weapon damage plus 46 to 52 and causing the next melee attack that hits the offender to critically hit. | |||
10 | Pickpocket | Allows you to steal items used in rogue poison, flechettes, and scrolls from humanoid NPC's. | |||
10 | Plunder | A finishing move that allows you to dig even deeper into your target's pockets, giving you a chance to get more loot. | |||
10 | Hemorrhage | I | Cuts your foe deeply, causing 620 to 654 damage over 30 seconds. | ||
10 | Vicious Strike | I | A vicious attack that increases melee damage by 115. Deals an additional 65 to 71 damage on a critical hit. | ||
10 | Lethal Strikes | II | Increases melee damage by 7% while active. Using Lethal Strikes for 8 sec will result in Bloodlust, further increasing damage by 6% and regenerating 10 endurance every 6 sec. | ||
10 | Reduced Xp Gain | This buff reduces the XP gained by 100% | |||
12 | Drub | I | Disorients your target, lowering its hatred of you by 540. | ||
12 | Shank | I | You rapidly stab your opponent twice in the back, inflicting 350% weapon damage plus 80 to 88 with each hit. | ||
12 | Ruin | I | Lowers your offensive target's damage by 10% and accuracy by 12% for 30s | ||
12 | Ravage | II | A surprise attack that inflicts 400% weapon damage, plus 83 to 91 and stuns your target for 3 sec. | ||
12 | Blinding Flash | Hurls a bit of flash powder in your target's face, stunning it for 6 seconds or until damage is done. This also turns off auto-attack. | |||
12 | Keen Eye | I | Increases your damage by 25, your accuracy by 6% and your critical chance by 8% for 12 sec. | ||
12 | Knee Break | II | A stomping kick that inflicts 48 to 54 damage and reduces your foe's movement by 70% for 20 sec. | ||
12 | Deter | Raises your chance to parry incoming attacks by 100% for 60s or until you parry or activate another ability. This turns off auto-attack. | |||
14 | Ploy | You feint, preventing your target from attacking for 4 attacks and making them vulnerable to back stab attacks for 6s. | |||
14 | Blackjack | I | Stuns the target and prevents it from calling for help for 30s. May only be used on one target at a time. | ||
14 | Elusive Mark | I | Increases your ability to parry attacks by 50% for 12s. | ||
14 | Hemorrhage | II | Cuts your foe deeply, causing 1185 to 1249 damage over 30 seconds. | ||
16 | Wicked Strike | III | A cruel strike that inflicts melee damage plus 52. | ||
16 | Arc of Daggers | I | You throw a deadly arc of daggers, hitting up to 4 opponents in front of you for 75% weapon damage plus 18 to 23. | ||
16 | Relentless | Increases your max endurance by 40 and restores your 20 endurance every second. This effect lasts for 30s. | |||
16 | Revenge | II | Counterattack after a successful parry, dealing 150% weapon damage plus 47 to 53. | ||
18 | Backstab | II | Backstabs your target, inflicting 300% weapon damage plus 95 to 103. | ||
18 | Clout | Clouts your offensive target, stunning it for 6s. The same target can only be affected by clout once every 30s. | |||
18 | Lacerate | III | Slashes your target, inflicting 676 to 714 damage over 15 seconds. | ||
18 | Smoke Bomb | Using flashpowder, you can blind nearby opponents, allowing you to enter stalking form. If you are being actively attacked, you will not be able to remain stalking. | |||
18 | Vicious Strike | II | A vicious attack that increases melee damage by 189. Deals an additional 108 to 116 damage on a critical hit. | ||
18 | Impale | I | Impales your opponent, creating a massive wound which causes 1287 to 1357 damage over 30s. Only available after performing Hemorrhage. | ||
18 | Smoke Trick | Enables you to create a cloud of smoke and quickly omve to the back of your opponent. You must activate this ability and choose which attack you would like to use after it in order to execute it. |
Learned Abilities[]
Death Whirl I[]
Death Whirl I | |
unknown Energy | |
unavailable | unavailable |
Range: ? | Cast: ? |
Refresh: ? | Level: ? |
75% damage to all nearby opponents and if you have their back plus 200 to 214 damage | |
Location: Graystone, Rakshasa Citadel
Mobs that provide update: (Gargoyles?)
Death Whirl II[]
Location: Rhaz
Mobs that provide update: "efreeti gladiators"
Official Forums[]
http://forums.station.sony.com/vg/index.php?forums/light-fighters.26/