Warning: This article is an incomplete stub. If you can help, please click Edit this page and become a contributor! |
Back to Classes Previous Cleric Next Disciple
Class Summary[]
Spirit Bonds[]
Shamans can choose to be in one of four spirit bonds at any time. Spirit Bonds are like stances that other classes have. Each bond has its own advantages.
Known Spells and Abilities[]
Level 1 - 10[]
Lv | Name | Rank | Effect | |
---|---|---|---|---|
1 | Oracle's Sight | I | Opens the mind's eye of your defensive target's party, increasing energy by 75 and lowering the cast time of all spells by 20% | |
1 | Spirit Strike | I | Smashes your enemy with an intense blast of spirtual energy, dealing 42 to 47 damage and reducing spirtual resistance by 10 for 30 sec. | |
1 | Remedy | I} | Heals your defensive target for 117. | |
2 | Strike of Skamadiz | I | You strike with the power of Skamadiz, inflicting 150% weapon damage plus 11 to 15. | |
2 | Recall | This ability returns you to your bind location. | ||
4 | Winter's Roar | I | Freezes your target with a blast of cold, dealing 51 to 56 damage and imobilizing them for 3 sec. | |
4 | Grasp of Goromund | I | Calls on the earth to reach up and grasps the feet of your target, immobilizing it for 30 sec. Incoming damage has a chance of breaking the effects of this spell. | |
6 | Spirit Strike | II | Smashes your enemy with an intense blast of spiritual energy, dealing 102 to 11 damage and reducing spiritual resistance by 32 for 30 sec. | |
10 | Infusion | I | Infuses your defesnive target's part with power, increasing hit points by 190 and armor class by xx. | |
8 | Flesh Rot | I | Infects your target with a powerful disease that deals 430 to 455 damage over 32 sec. | |
8 | Hoarfrost | I | Chills your opponent to the bone, inflicting 263 to 280 damage over 24 sec and reducing cold resistance by 46. | |
8 | Remedy | II | Heals your defensive target for 334. | |
10 | Strike of Skamadiz | iI | You strike with the power of Skamadiz, inflicting 150% weapon damage plus 31 to 35. | |
10 | Lethargy | I | Slows down your opponent's attack speek by 15% for 2 minutes. | |
10 | Umbra Burst | I | Strikes your opponent with spiritual energy, dealing 265 to 283 damage. | |
10 | Winter's Roar | II | Freezes your target with a blast of cold, dealing 113 to 121 damage and immobilizing them for 3 seconds. | |
10 | Restoration | I | Heals your defensive target for 522. | |
10 | Spirit Call | Recalls an ally back from the afterlife. | ||
10 | Summon Spirit Orb | Summons a spirit orb, which someone can use to revive you or a different fallen shaman. | ||
10 | Purge | I | Removes a minor poison and minor disease from an ally. | |
10 | Reduced XP | This buff reduces the XP gained by 100% |
Level 11 - 20[]
Lv | Name | Rank | Effect | |
---|---|---|---|---|
12 | Spirit of Rakurr | I | Infuses your defensive target's party with the swiftness of the great wolf spirit, increasing movement by 30%. Increases mounted speed by 5%. | |
12 | Spirit Strike | III | Smashes your enemy with an intense blast of spiritual energy, dealing 183 to 195 damage and reducing spiritual resistance by 52 for 30 sec. | |
12 | Hero's Call | Summons a group mate to your side. There are distance restrictions and you can only call your allies in certain areas. | ||
14 | Hammer of Krigus | I | You attack with the decaying touch of Krigus, infliction 80 to 88 damage and reducing strength and constitution by 36 for 60 sec. | |
14 | Boon of Boqobol | Grants an ally the ability to breathe underater for 1 hour. | ||
14 | Oracle's Sight | II | Opens the mind's eye of your defensive target's party, increasing energy by 208 and lowering the cast time of all spells by 20% | |
14 | Flesh Rot | II | Infects your target with a powerful disease that deals 692 to 731 damage over 32 sec. | |
14 | Restoration | I | Heals your defensive target for 952. | |
14 | Ancestor's Gift | I | Heals all allies within 10m for 555. | |
14 | Panacae | I | Instantly heals your defensive target for 335 and surrounds them with a protective rune that wards off additional attacks for 4 sec. The same target can only be affected one time every 30 sec. | |
14 | Fist of the Earth | I | You strike with the force of the earth, inflicting 300% weapon damage plus 76 to 82. | |
16 | Winter's Roar | III | Freezes your target with a blast of cold, dealing 173 to 186 damage and immobilizing them for 3 seconds. | |
16 | Remedy | III | Heals your defensive target for 568. | |
18 | Umbra Burst | II | Strikes your opponent with spiritual energy, dealing 438 to 464 damage. | |
18 | Spirit Strike | IV | Smashes your enemy with an intense blast of spiritual energy, dealing 265 to 282 damage and reducing spiritual resistance by 74 for 30 sec. | |
18 | Life Ward | I | Heals your group for 392 and applies a ward that will heal as damage is taken. Up to 70 damage can be healed per attack. The shield dissipates after healing 210 hit points. | |
18 | Ritual of Sacrifice | I | Allows you to sacrifice 80 hit points to gain 40 energy. |
Pets and Minions[]
Shamans can choose a patron at level 15 after completing a patron quest. You can choose either Tuurgin, Rakuur, or Hayatet as your patron. Your patron grants you various abilities and your choice of a pet. Shamans along with Necromancers are two primary pet classes in Vanguard.
- Tuurgin - The Bear is a tank pet that can take punishment but only dish out low damage.
- Rakuur – The wolf does moderate damage and absorbs a medium amount of damage. Essentially a hybrid pet.
- Hayatet - Your pet is a Phoenix, which can do great damage but cannot take much damage before dying.
Hayatet Abilities[]
Rakuur[]
Lv | Name | Effect |
---|
Tuurgin[]
Lv | Name | Effect |
---|
Learned Abilities[]
Spear of the Ancestors I[]
Spear of the Ancestors I | |
10 Endurance | |
Finishing Attack | Offensive Target |
Range: 5 | Cast: Instant |
Refresh: 45.0 | Level: 30 |
You summon strength from your ancestors and strike your opponent, dealing melee damage plus 153. Heals you for 32 endurance over 4 seconds | |
Location: Falgarholm
Mobs that provide update: Eldir and Eldermin mobs lvl 32-33 4 dot located inside the building on the western wall
SotA I is required before being able to use II or III
Spear of the Ancestors II[]
Spear of the Ancestors II | |
10 Endurance | |
Finishing Attack | Offensive |
Range: 5 | Cast: Instant |
Refresh: 45.0 | Level: 40 |
You summon strength from your ancestors and strike your opponent, dealing melee damage plus 207. Heals you for 36 endurance over 4 seconds. | |
Location: Greystone
Mobs that provide update: High Knights lvl 42-42 4 dots
Spear of the Ancestors III[]
Spear of the Ancestors III | |
unknown Energy | |
unavailable | unavailable |
Range: ? | Cast: ? |
Refresh: ? | Level: ? |
unavailable | |
Location: Rahz Inkur (lvl 50)
Mobs that provide update: Zull Efreeti non healer mobs lvl 46 4 dots (mobs on the outside of Rahz)
Gift/Boon of Alcipus (level 40?)[]
- Mind's Crown/Xennumet: Spellbook drop from nameds which teaches group levitation
Official Forums[]
http://forums.station.sony.com/vg/index.php?forums/healers.27/