Each race in game has a preference for a certain expression type. Special race-only cards are earned in the tutorial and intro quests and are a starting diplomats most potent cards available. These include a 5 point Assertion card as well as supporting evaluations to fuel the racial specialty.
|Demand Races||Reason Races||Inspire Races||Flattery Races|
|Dwarf||High Elf||Thestran Human||Halfling|
|Wood Elf||Kojani Human||Dark Elf||Half Elf|
The choice of adventuring class also has an impact on the initial deck a diplomat starts out with. Like race, each class also has a preferred expression type, which determines which comments are learned by a new diplomat.
|Demand Classes||Reason Classes||Inspire Classes||Flattery Classes|
Diplomats all start with the basic Snippet of Wisdom comment. Additional starting comments are determined by a diplomat's class and racial Expression preferences. These determine which 1 Influence comment cards are earned when starting out.
Each race receives additional Assertions based on their racial preference, including a strong 5 Influence Assertion card:
- Dark Elf: Elven Supremacy
- Dwarf: Dwarven Resolve
- Gnome: Gnomish Brainstorm
- Goblin: Goblin Gabble
- Halfling: Halfling Laughter
- High Elf: Elven Wisdom
- Half Elf: Elven Unity
- Kurashasa: Kurashasan Pride
- Kojani Human: Kojani Serenity
- Lesser Giant: Hurskovar Mettle
- Mordebi Human: Mordebi Candor
- Orc: Orcish Grunt
- Qaliathari Human: Qaliathari Charisma
- Raki: Raki Sweettalk
- Thestran Human: Thestran Leadership
- Varanjar: Varanjar Rally Cry
- Varanthari: Varanthari Stare
- Vulmane: Vulmane Howl
- Wood Elf: Elven Imperative
An additional 4 Influence Assertion is given based on racial expression preference:
Each expression category also receives a card that uses multiple expression types, based on their strongest parley type. These cards an earned towards the end of the introductory diplomacy quest line in each starting city.
Each race gets a specific rebuttal during the starter quest, with an option to choose a second.