Station represents the role of an NPC in a town. Every Civic NPC available for Civic Diplomacy belongs to one of eight stations. Players must meet the minimum presence requirement to parley with Civic NPCs. The type of presence corresponds to the NPC's station. An NPC's station, along with their race, generally determines the type of expressions used while parleying. Different city buffs (or levers) are available for each NPC station and conversation.
See the article on Civic NPCs for a list of NPCs by station in each town.
NPC Stations[]
Station | Expression | Description |
Academic Presence | Reason | "Those Who Know" magic-users, sages, and historians |
Clergy Presence | Inspire | "Those Who Share Wisdom" priests and shamans |
Crafter Presence | Reason | "Those Who Create" skilled laborers of the city |
Domestic Presence | Demand | "Those Who Toil" ordinary citizens |
Merchant Presence | Flattery | "Those Who Trade" vendors and traders |
Noble Presence | Flattery | "Those Who Rule" rulers and their assistants |
Outsider Presence | Flattery | "Those Who We Shun" foreigners, smugglers and hermits |
Soldier Presence | Demand | "Those Who Fight" warriors and guards |
Station Levers[]
Station | Conversation | Levers | Buff |
Academic Presence | Convince | Harmony of Ideas | +5% all spell damage |
Entertain | Stand Up Philosophy | +10% energy | |
Gossip | Lost Arcana | Sky's the Limit | |
Incite | Social Upheaval | +1% energy regeneration every 6 seconds | |
Interview | Sage Words | +5% reasoning | |
Crafter Presence | Convince | Shared Effort | +15 harvesting skill |
Entertain | Whistle While You Work | +5% ranged damage | |
Gossip | Legendary Items | Crucible of Words | |
Incite | Civic Improvement | 5% rune | |
Interview | Tricks of the Trade | +25 artificer skills | |
Clergy Presence | Convince | Inspiration from Beyond | +10% run speed |
Entertain | Power of Faith | regenerate 1% total HP every 6 seconds | |
Gossip | The Gods | Delusion of Unity | |
Incite | Spiritual Revival | healing received +5% | |
Interview | Consult the Wise | +5% problem solving | |
Domestic Presence | Convince | The Will of the People | +5% melee damage |
Entertain | Cheer the People | +5% all resists | |
Gossip | Story of the Town | Courteous Mockery | |
Incite | Support of the People | +10% HP | |
Incite | Greater Support of the People | +15% HP Renton Keep | |
Interview | Simple Pleasures | +25 outfitter skills | |
Merchant Presence | unknown | Market Shift(?) | unknown |
unknown | New Markets(?) | unknown | |
unknown | New Products(?) | unknown | |
unknown | Open the Coffers(?) | unknown | |
unknown | State of the World(?) | unknown | |
Noble Presence | Convince | Right of Way | +5% to critical |
Entertain | Benevolent Mood | +5% dodge, parry, block; +25% evocation, conjuration | |
Gossip | State of the World | Grace and Courtesy | |
Incite | Time for Action | +10% spell and melee haste | |
Interview | Secrets of Telon | +5% reasoning | |
Outsider Presence | none | ||
Soldier Presence | Convince | Increase the Watch | +5% accuracy |
Entertain | Raise Morale | +5% AC and damage shield | |
Gossip | War Stories | One Fell Swoop | |
Incite | Call to Arms | +5% all attributes | |
Interview | Prepare for Battle | +25 blacksmith skills |
Diplomacy Quests by Station[]
Academic | Clergy | Crafter | Domestic | Merchant | Noble | Outsider | Soldier |
Reason | Inspire | Reason | Demand | Flattery | Flattery | Flattery | Demand |
5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 |
25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 |
30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |
35 | 35 | 35 | 35 | 35 | 35 | 35 | 35 |
50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 |
75 | 75 | 75 | 75 | 75 | 75 | 75 | 75 |
80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 |
150 | 150 | 150 | 150 | 150 | 150 | 150 | 150 |
230 | 230 | 230 | 230 | 230 | 230 | 230 | 230 |
450 | 450 | 450 | 450 | 450 | 450 | 450 | 450 |
666 | 666 | 666 | 666 | 666 | 666 | 666 | 666 |
700 | 700 | 700 | 700 | 700 | 700 | 700 | 700 |
1000 | 1000 | 1000 | 1000 | 1000 | 1000 | 1000 | 1000 |
Template:Diplomacy